Legacies on ID
When you identify an legendary item at a forge-master, you get 2 or more random legacies from the Pool A for that item (see lists below). Each legacy modifies a class skill or trait. Expect to ID many legendary items before you find one with the Pool A legacies you want.Each legacy has a tier (1 to 6, represented by icons) and a rank (varies, usually 1 to 9). Until you are familiar with the tier icons, hover over the icon to see the tier. The tier represents the quality of the legacy - the higher the tier, the fewer legacy points are required per rank. As you increase ranks, the magnitude of the legacy effect increases.
Legacies on Reforge
Every 10 levels, you must reforge your legendary item before it can continue to gain IXP. If the item being reforged is level 10, 20 or 30, you will be given a choice of new legacies to add, usually from the item’s Pool B. While there is a small chance of getting a Pool A legacy on reforge, try to start with an item that has the Pool A legacies you absolutely must have first.If the item is level 40 or higher, on reforge you will be given a choice of two legacies to upgrade. Upgrading a legacy raises its tier, which means it will require fewer legacy points to rank up. Focus on your most important legacies first.
Scrolls of Empowerment
Another way to upgrade the tier of a legacy is to apply a Lesser Scroll of Empowerment (for LIs level 60 and below) or a Scroll of Empowerment (for LIs 65 and below). These scrolls will raise the tier of the selected legacy by one. While you’ll get a couple of these as rewards for completing chapters of the Volume 2, Book 9 Epiloque and Volume 3, Books 1 and 2 of the epic story, you can barter for more:- Scroll of Lesser Empowerment
- 816 skirmish marks at any skirmish camp
- 75 Medallions of Lothlorien in Caras Galadhon (Lothlorien)
- Scroll of Empowerment
- 1950 skirmish marks at any skirmish camp
- 1560 skirmish marks + 1 Superior Third Mark at any skirmish camp
- 75 Medallions of Dol Guldur in Ost Galadh (Mirkwood)
- 70 Silver + 35 Gold Tokens of the Wild at Lhanuch or Harndirion (Enedwaith)
Replacement Legacies
While in general the legacies you get at ID and reforge are the ones you are stuck with, there are a couple of exceptions. First, you can replace any legacy you don’t want with a Legacy of Lesser [Stat] (for LIs level 60 and below, starts at Tier 2) or a Legacy of [Stat] (for LIs 65 and below, starts at Tier 4). The stats available are Agility, Fate, Might, Vitality and Will.Again, you’ll get a couple of these as rewards for completing chapters of the Volume 2, Book 9 Epiloque and Volume 3, Books 1 and 2 of the epic story. You can also barter for more:
- Legacy of Lesser [Stat]
- 25 Medallions of Moria in Twenty-first Hall (Moria)
- Legacy of [Stat]
- 25 Medallions of Dol Guldur in Ost Galadh (Mirkwood)
Legacies by Class and Pool
Class | Pool A | Pool B |
---|---|---|
Burglar 1H Weapon |
Burglar Skill Bleed Damage Multiplier Critical Response Skill Damage Cunning Attack Bleed Stack Chance Feint Attack Cooldown Position Surprise Strike from Stealth Small Snag Cooldown Subtle Stab Critical Multiplier Surprise Strike Critical Rating |
Location is Everything Cooldown Lucky Strike Cooldown Provoke Threat Up Rating Quiet Knife Devastating Critical Buff Duration Ready and Able Cooldown Riddle Range Trick Range Well-placed Strike Cooldown |
Burglar Tools |
Addle Cooldown Gamble Chance Gambler Devastating Critical Buff Duration Healing - Mischievous Glee Mischief Maker Devastating Critical Buff Duration Off-hand Critical Chance Positional Damage Skills Critical Multiplier Tricks Duration |
Addle Induction Multiplier Clever Retort Damage and Healing Confound Countdown Duration Hide in Plain Sight Cooldown Increased Range for Reveal Weakness Pulse Modifier for Glee Sneak Movement Speed Stealth Level |
Captain 1H & 2H Weapon |
Devastating Blow Critical Rating Kick Cooldown Maximum targets for Pressing Attack Melee Skill Power Cost Morale from Motivating Speech Pressing Attack Critical Rating Telling Mark Damage To Arms Duration |
Blade of Elendil Damage Cry Power Cost Cutting Attack Bleed Damage Defensive Strike Armour Buff Increased Duration of Make Haste Routing Cry Damage Tactics: On Guard Parry Rating Buff Tactics: Relentless Attack Critical Rating Buff |
Captain Emblem |
Healing from Rallying Cry Healing from Strength of Will Melee Skills Healing Rallying Cry Cooldown Tactics: Focus in-Combat Power Regen Buff Valiant Strike Morale Return Vocal Skills Healing Words of Courage Power and Morale Cost |
Cooldown for Shield of the Dunedain Duration of In Defence of Middle-earth Escape from Darkness Cooldown Grave Wound Cooldown Reduced Cooldown for Muster Courage Reduced Morale Cost for Time of Need Shadow's Lament Cooldown Time of Need Cooldown |
Champion 1H & 2H Weapon |
Area of Effect Skill Damage Critical Damage Multiplier Damage for Brutal Strikes Damage for Feral/Savage Strikes Damage for Relentless/Remorseless Strikes Damage for Wild Attack Rend Bleed Damage Ferocious Strikes Cooldown |
Combat-only Effect Removal Delay Hamstring Duration Horn Damage Increased Rend Armor Reduction Reduced Cooldown for Battle Frenzy Sprint Duration Sudden Defense Duration Fear Nothing Cooldown |
Champion Rune |
Ardour/Glory Parry and Evade Rating Ardour/Glory Pip Interval Blade Line Area of Effect Power Cost Ebbing Ire Cooldown Increased Heal for Bracing Attack Reduced Power Cost for Swift Strike Stun Duration - Champion's Horn Dire Need Skill Cooldown |
Adamant/Invincible Duration Ardour/Glory in-Combat Power Regen Fight On Duration Heroics Morale Heal Chance Increased Range for Hamstring Rend Pulses Rising Ire Cooldown Strikes Line Power Cost Sudden Defense Parry and Evade Rating |
Guardian 1H Weapon |
Bash Damage Guardian Area Effect Melee Targets Guardian's Pledge Cooldown Guardian's Ward Duration Overwhelm Critical Rating Sweeping Cut Damage Vexing Blow Damage Whirling Retaliation Damage |
Charge Duration Guardian Bleed Damage Guardian Bleed pulses Stamp Cooldown Targeted Melee Skill Range To the King Damage Turn the tables Cooldown Warrior's Heart Duration |
Guardian 2H Weapon |
Brutal Assault Damage Guardian Area Effect Melee Targets Guardian's Pledge Cooldown Guardian's Ward Duration Overpower Power Cost Overwhelm Critical Rating Sweeping Cut Damage Whirling Retaliation Damage |
Charge Duration Guardian Bleed Damage Guardian Bleed pulses Stamp Cooldown Targeted Melee Skill Range To the King Damage Turn the tables Cooldown Warrior's Heart Duration |
Guardian Belt |
Catch a Breath Cooldown Catch a Breath Morale Heal Challenge Targets Cry Resist Chance Guardian's Ward Block Rating Guardian's Ward Damage Guardian's Ward Parry Rating Shield Damage Skill Threat Up Rating Sting Damage |
Guardian's Threat Parry and Block Rating Increased Block, Parry and Evade from Protection Power Restore on Reactions Reactive Block Damage Shield Smash Damage Shield Wall Range Stagger Critical Rating Stagger Effect Duration Stagger Positional Damage Warrior's Heart Morale Heal |
Hunter Bow | Focus Bow Critical Multiplier Focus Bow Power Cost Induction Bow Critical Multiplier Induction Bow Power Cost Merciful Shot Cooldown Quick Shot Critical Rating Ranged Skill Block Chance Modifier Ranged Skill Evade Chance Modifier Strength Quick Shot Slow |
Barbed Arrow Bleed Damage Burn Hot Damage Distracting Shot Cooldown Distracting Shot Resistance Penetration Endurance Quick Shot Threat Down Rating Focus Bow Threat Down Rating Heart Seeker Damage Induction Bow Threat Down Rating Ranged Evade Rating |
Hunter 1H Weapon |
Beneath Notice Cooldown Blindside Critical Rating Critical Magnitude in Precision Stance Find the Path Movement Speed Improved Strength Of Earth Morale Regen Maximum Targets for AoE Skills Melee Critical Multiplier Needful Haste Duration |
Agile Rejoinder Heal Chance Desperate Flight Cooldown Low Cut Bleed Chance Melee Critical Rating Press Onward Cooldown Power Restored by Traited Intent Concentration Stealth Detection Swift Stroke Parry and Evade Rating |
Lore- master Staff |
Burning Embers Initial Damage Cracked Earth Range Fire Skills Critical Multiplier Light of the Rising Dawn Critical Multiplier Light of the Rising Dawn Damage Share the Power Increase Staff Strike Cooldown Tactical Skills Direct Damage |
Burning Embers Range Cracked Earth Damage Ents Go To War Damage Gust of Wind Damage Lightning Skills Critical Rating Lightning Storm Damage Sticky Gourd Direct Damage Storm Lore Damage Test of Will Damage |
Lore- master Book |
Ancient-Craft Targets Burning Embers Pulses Fire Skills Critical Rating Healing from Beacon of Hope Non Damaging Sign of Power Durations Target Physical Resist Rating Target Tactical Damage Skills Resist Rating Wizard's Fire Pulses |
Bane Flare Targets Duration Curing Skills Resistance Fire Damage Over Time Fire-Lore Targets Inner Flame Healing Morale - Sign of the Wild: Protection Target Fire Damage Skills Resist Rating Test of Will Devastate Damage Threat - Sign of the Wild: Rage |
Minstrel 1H Weapon |
Call of Orome Damage Call to War Skills Resistance Chance Piercing Cry Damage Rally! Cooldown Soliloquy of Spirit HoT Pulses Threat from Healing Triumphant Spirit Cooldown |
Call of the Second Age Targets Call to Fate Critical Multiplier Cure Fear Cooldown Recovery time Still as Death Target Resist Cry of Valar Tier 1 Ballad Damage Tier 2 Ballad Damage |
Minstrel Songbook |
Ballad of War Magnitude Bolster Courage Healing Healing and Motivation Skills Morale Healing Healing Skills Power Cost Inspire Fellows Healing Raise the Spirit Healing Target Ballad Resist Rating |
Ballad of Flame Fire Defence Ballad of Unshakable Will Fear Resistance Chord of Salvation Cooldown Cry of the Chorus Cooldown Echoes of Battle Resistance Rating Debuff Song of the Dead Cooldown Target Song Resist Rating |
Rune- keeper Rune-stone |
Battle Attuned Skill Power Cost Fire Skill Damage Fury of Storm Damage Healing Healing Attuned Skill Power Cost Healing Over Time Wrath of Flame Damage Over Time |
Chill of Winter Damage Chill of Winter Debuff Duration Distracting Flame Cooldown Fury of Storm Critical Multiplier Glorious Foreshadowing Duration Penetrate Target Resist Steady Attuned Skill Power Vivid Imagery Targets |
Rune- keeper Satchel |
Distracting Winds Cooldown Essence of Flame Damage Pulses Prelude to Hope Scribe's Spark Damage Self Motivation Power Return Shocking Words Stun Chance Writ of Fire Damage Writ of Health Healing |
Ceaseless Argument Power Cost Chilling Rhetoric Cooldown Do Not Fall This Day Cooldown Epic for the Ages Healing Frozen Epilogue Cooldown Mending Verse Healing Target Shocking Touch Resist Rating Word of Exaltation Cooldown |
Warden 1H Weapon |
Exultation of Battle Threat Up Rating Mighty Blow Damage Piercing Strike Threat Up Rating Power, Fierce Resolve Gambit Line Recklessness Attack Duration Spear of Virtue Threat Up Rating Wages of Fear Positional Damage Wall of Steel Parry Rating War Cry Threat Up Rating |
Ambush Critical Multiplier Boar's Rush Critical Rating Critical Strike Critical Multiplier Hampering Javelin Duration Javelin Skills Max Range Onslaught Damage Power, Power Attack Gambit Line Spear of Virtue Damage Surety of Death Damage Over Time |
Warden Javelin |
Celebration of Skill Healing Conservation In Combat Power Regeneration Dance of War Evade Rating Dark Before Dawn Power Restored Determination In Combat Morale Regeneration Heal bonus for Conviction Power, Safeguard Gambit Line Restoration Morale Healed Safeguard Healing |
Adroit Maneuver Duration Ambush and Careful Step Inductions Careful Step Duration Forced March Max Power Penalty Reduced To-Hit Movement penalty for Javelin Skills Resolution Resist Rating Shield Mastery Block Rating Shield Piercer Duration Warden's Triumph Duration |